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| | time | views | |
| Unite 2015 - Continuous Integration with Unity | 29:50 | 1,365 | |
| Unite 2015 - Optimizing for Consumer VR | 28:12 | 2,039 | |
| Unite 2015 - Fallen Utopia - Bringing the World of PAMELA to Life with Unity 5 | 1:00:59 | 4,159 | |
| Unite 2015 - Technical and Design Tips for VR/AR Unity Projects | 58:57 | 2,116 | |
| Unite 2015 - Building Smart Toys with Unity | 28:29 | 1,529 | |
| Unite 2015 - A coder's guide to spline-based procedural geometry | 59:38 | 10,262 | |
| Unite 2015 - Using Unity Analytics: A day in the life of a developer | 21:28 | 1,440 | |
| Unite 2015 - Custom Events Best Practices and Introduction to Heatmaps | 56:14 | 1,867 | |
| Unite 2015 - Unity for Animated Productions | 46:56 | 2,727 | |
| Unite 2015 - How Monsters Found Us | 43:80 | 1,725 | |
| Unite 2015 - Democratizing Multiplayer Development | 48:46 | 2,095 | |
| Unite 2015 - IL2CPP: Profiling and Debugging | 54:28 | 1,241 | |
| Unite 2015 - Advanced Global Illumination in Unity 5 | 1:00:12 | 6,485 | |
| Unite 2015 - Unity in the Wild | 54:48 | 3,379 | |
| Unite 2015 - 5 Must Know Design Strategies for Better VR Games | 1:01:48 | 1,689 | |
| Unite 2015 - Unity's Audio System Under the Hood | 55:16 | 1,720 | |
| Extending Space Shooter: Enemies, More Hazards, Scrolling BG... | 2:02:31 | 8,298 | |
| Unite 2015 - Physics and features in 2D and 3D | 1:00:20 | 6,900 | |
| Unite 2015 - Behind the scenes of the user experience of Unity | 53:30 | 1,355 | |
| TANKS! Unity Tutorial - Phase 8 of 8 - Audio Mixing | 9:32 | 8,434 | 1 list |
| TANKS! Unity Tutorial - Phase 7 of 8 - Game Managers | 55:57 | 6,863 | 1 list |
| TANKS! Unity Tutorial - Phase 6 of 8 - Firing Shells | 31:50 | 4,980 | 1 list |
| TANKS! Unity Tutorial - Phase 5 of 8 - Shells | 32:20 | 4,680 | 1 list |
| TANKS! Unity Tutorial - Phase 4 of 8 - Tank Health | 42:35 | 5,896 | 1 list |
| TANKS! Unity Tutorial - Phase 3 of 8 - Camera Control | 30:11 | 5,874 | 1 list |
| TANKS! Unity Tutorial - Phase 2 of 8 - Tank Creation & Control | 1:05:45 | 13,844 | 1 list |
| TANKS! Unity Tutorial - Phase 1 of 8 - Scene Setup | 10:43 | 24,088 | 1 list |
| Unite 2015 - Creating the Galaxy with Unity 5: Disruptor Beam on Star Trek Timelines | 49:38 | 5,668 | |
| Unite 2015 - Virtual Reality for Large Multi-User Environments | 33:38 | 2,704 | |
| Unite Boston 2015 - Unity Test Tools: Test automation in Unity now and in the future. | 51:13 | 1,437 | |
| Unite 2015 - Applied Mecanim : Character Animation and Combat State Machines | 27:31 | 2,717 | |
| Unite 2015 - Race The Sun Optimization | 33:15 | 2,020 | |
| Unite 2015 - How we are preparing the Unity renderer to go wide | 21:90 | 3,195 | |
| Unite 2015 - Leveraging Unity 5.2's Advanced Animation Features | 56:58 | 5,214 | |
| Unite 2015 - Filming Giant Virtual Vehicles: Procedural Cinematography in Homeworld Shipbreakers | 30:41 | 77,612 | |
| Unite 2015 - A Little Math for Your Big Ideas | 26:47 | 7,818 | |
| Process, Pipeline, Performance: A Super Blunt Tech Art Direction Crash Course For Indies | 53:90 | 5,913 | |
| Unite 2015 - Asset Import and Player Build Pipelines Close Up | 37:13 | 1,436 | |
| Unite 2015 - Publishing your Unity content to the Web with WebGL | 1:01:35 | 3,451 | |
| Basic 2D Dungeon Generation | 1:11:37 | 14,668 | |
| Unite 2015 - Super Dungeon Bros and Unity Networking | 26:33 | 3,542 | |
| Unite 2015 - How We Make Unity: A Look Into How Development in Unity's R&D Organization Works | 57:34 | 2,679 | |
| Unite 2015 - How Everyone is a Developer at Dots | 27:54 | 2,792 | |
| Unite 2015 - AR & VR Development: Sharpening the Tip of the Spear | 1:05:90 | 2,230 | |
| Unite 2015 - Building 2D Worlds with new 2D features in Unity | 56:30 | 23,517 | |
| Unite 2015 - Writing Shaders | 1:05:00 | 21,735 | |
| Unite 2015 - VirZOOM: Virtual Reality That Moves You | 28:45 | 272 | |
| Unite 2015 - Roadmap | 1:13:54 | 7,767 | |
| Unite 2015 Boston 2D Games Reel | 2:14 | 13,121 | |
| Unite 2015 Awards Ceremony | 54:49 | 3,795 | |
| Unity Awards Ceremony | 55:11 | 4,560 | |
| Made with Unity Virtual Reality Reel | 2:40 | 11,594 | |
| Unite Keynote 2015 | 2:08:15 | 17,988 | |
| Unite 2015 Keynote | 2:21:35 | 22,356 | |
| Unite Boston 2015 Highlight Reel | 2:37 | 70,596 | |
| Unity Cloud Build and Tinybop | 2:60 | 4,569 | |
| Unity 5 Lighting Demo: The Courtyard | 2:70 | 103,640 | |
| Live Training Sept. 7th, 2015: Using Interfaces to Make a State Machine for AI | 56:28 | 14,164 | |
| Unity Everyplay Webinar - Social Game Design | 1:03:29 | 5,662 | |
| Live Training Aug. 24th, 2015: Creating a Click to Move Game | 1:00:57 | 19,579 | |
| All Aboard! The patch train is leaving and we want YOU on it - Unite Europe 2015 | 33:43 | 1,740 | |
| Games? Girls? Palestine?! - Unite Europe 2015 | 26:58 | 1,426 | |
| Entity system architecture with Unity - Unite Europe 2015 | 1:02:31 | 8,087 | |
| Working Faster and Smarter with Mecanim in Unity 5 - Unite Europe 2015 | 31:34 | 2,644 | |
| Implementing the Steamworks SDK - Unite Europe 2015 | 19:52 | 1,475 | |
| 25 "No Bullshit" Tips for a successful global games communications campaign - Unite Europe 2015 | 1:00:37 | 2,322 | |
| Unity's audio system under the hood - Unite Europe 2015 | 31:29 | 1,093 | |
| How To Make $1m Without Making Your Players Cross - Unite Europe 2015 | 31:90 | 10,738 | |
| Character Locomotion - Unite Europe 2015 | 28:31 | 2,194 | |
| IL2CPP: crosscompiling your code, now and the future - Unite Europe 2015 | 1:01:20 | 2,374 | |
| LA Cops - Case Busted Wide Open - Unite Europe 2015 | 43:55 | 2,721 | |
| Vector Graphics in Unity - Unite Europe 2015 | 28:59 | 8,895 | |
| Repurposing Projects for the Asset Store - Unite Europe 2015 | 31:41 | 2,014 | |
| Bringing X-Mercs to life - Unite Europe 2015 | 30:10 | 1,285 | |
| Working at Unity | 2:28 | 14,199 | |
| Deep dive with Cortana and Unity apps for Windows 10 - Unite Europe 2015 | 23:40 | 13,478 | |
| Windows 10 for Game Developers - Unite Europe 2015 | 31:20 | 4,715 | |
| 20 Years of PlayStation®. Console development past and future - Unite Europe 2015 | 28:22 | 2,003 | |
| Unity for New Nintendo 3DS - Unite Europe 2015 | 19:21 | 6,034 | |
| Assessing the Gameplay Experience: A Player Perspective - Unite Europe 2015 | 48:43 | 1,892 | |
| How Starship launched two original AAA debut titles on mobile in 18 months - Unite Europe 2015 | 41:29 | 2,080 | |
| Using Qualcomm® Vuforia to Build Breakthrough Mobile & Eyewear Experiences - Unite Europe | 28:56 | 1,223 | |
| Embracing PBR in Unity 5, using Substance - Unite Europe 2015 | 28:16 | 2,483 | |
| Build, Launch & Grow with Photon and PlayFab - Unite Europe 2015 | 26:33 | 2,572 | |
| The Future of Custom Characters for Unity - Unite Europe 2015 | 20:58 | 7,290 | |
| D3D12 is coming - get ready now! - Unite Europe 2015 | 25:59 | 9,524 | |
| Get your game out on PlayStation®! - Unite Europe 2015 | 21:54 | 1,320 | |
| Enhancing your Unity Mobile Games - Unite Europe 2015 | 30:26 | 5,505 | |
| Unlocking the power of storytelling in Unity with Fungus - Unite Europe 2015 | 28:32 | 5,780 | |
| Unity X86 - Getting the best game experience on Intel Architecture - Unite Europe 2015 | 19:80 | 1,026 | |
| Power Efficient Programing - Unite Europe 2015 | 25:57 | 2,508 | |
| How augmented reality will save your life, relationships, and the planet - Unite Europe 2015 | 30:13 | 1,654 | |
| So You Want To Be A Unity Freelancer - Unite Europe 2015 | 57:53 | 10,207 | |
| Unity Test Tools: Test automation in Unity now and in the future - Unite Europe 2015 | 25:21 | 1,882 | |
| Virtual Reality - new adventures for creativity - Unite Europe 2015 | 1:04:25 | 2,992 | |
| VR 101 - Jumping into a new world - Unite Europe 2015 | 15:38 | 1,738 | |
| VR Game design advice and optimization best practices - Unite Europe 2015 | 29:22 | 2,207 | |
| Dyskinetic: How to make a live action virtual reality film - Unite Europe 2015 | 19:11 | 2,299 | |
| Making Super Dungeon Bros Super - Unite Europe 2015 | 33:20 | 1,181 | |
| No Submission needed! Using AssetBundles as a fast content-update system - Unite Europe 2015 | 30:27 | 1,983 | |
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