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| | time | views | |
| GPU Progressive Lightmapper Sneak Peek | 1:14 | 13,849 | |
| Unity at GDC Keynote - March 19, 2018 | 1:44:11 | 50,736 | |
| Unity at GDC - Made With Unity Sizzle Reel | 1:15 | 13,626 | |
| Will Wright's Proxi Art Challenge | 1:80 | 46,693 | |
| Universal GameDev Challenge | 0:38 | 6,370 | |
| Visual Scripting With Bolt - Player Movement Boundary [2/3] Live 2018/3/14 | 11:10 | 2,259 | |
| Visual Scripting With Bolt - Introduction and Setup [1/3] Live 2018/3/14 | 10:45 | 10,495 | |
| Visual Scripting With Bolt - Player Shooting [3/3] Live 2018/3/14 | 14:24 | 1,140 | |
| Unity ML-Agents Environment - SoccerTwos | 0:35 | 9,769 | |
| Unity ML-Agents Environment - Hallway | 0:36 | 1,750 | |
| Unity ML-Agents Environment - Bouncer | 0:34 | 1,042 | |
| Unity ML-Agents Environment - Banana Collectors | 0:32 | 1,190 | |
| Neon Challenge Community Reel | 2:34 | 17,445 | |
| Unity 2017.3 2D features | 2:21 | 19,549 | |
| ProBuilder Advanced Texturing with Manual UVs | 12:37 | 7,426 | |
| ProBuilder Simple Texturing with AutoUVs | 9:10 | 4,456 | |
| ProBuilder Greyboxing an Interior FPS Level | 34:13 | 10,083 | |
| Unlock CAD Data for Real Time With Unity And PiXYZ | 0:51 | 12,720 | |
| ProBuilder Building Structures with Interior and Exterior | 37:21 | 14,929 | |
| Photogrammetry In Unity: An Overview | 4:50 | 19,506 | |
| Getting Started With 2D Game Kits - Adding Moving Platforms [3/8] Live 2018/2/21 | 2:46 | 4,904 | |
| Getting Started With 2D Game Kits - Adding and Squishing Enemies [5/8] Live 2018/2/21 | 8:47 | 2,155 | |
| Getting Started With 2D Game Kits - Using The Inventory System [7/8] Live 2018/2/21 | 10:35 | 2,139 | |
| Getting Started With 2D Game Kits - Overview and Goals [1/8] Live 2018/2/21 | 8:28 | 17,763 | |
| Getting Started With 2D Game Kits - Teleporting and Dialog Boxes [8/8] Live 2018/2/21 | 7:58 | 1,910 | |
| Getting Started With 2D Game Kits - Doors and Destructible Objects [4/8] Live 2018/2/21 | 8:12 | 2,286 | |
| Getting Started With 2D Game Kits - Controlling Platforms With Switches [6/8] Live 2018/2/21 | 6:20 | 1,653 | |
| Getting Started With 2D Game Kits - Ellen and Placing Hazards [2/8] Live 2018/2/21 | 3:60 | 4,166 | |
| ProGrids Intro and Tutorial | 7:23 | 14,101 | |
| Polybrush Intro and Tutorial | 18:26 | 24,510 | |
| Skeletal Animation with Anima2D 5/6: 2D Inverse Kinematics | 4:10 | 2,630 | |
| Skeletal Animation with Anima2D 6/6: Animating 2D Bones and IK | 6:90 | 2,046 | |
| Skeletal Animation with Anima2D 3/6: Adding 2D Bones | 8:43 | 2,274 | |
| Skeletal Animation with Anima2D 1/6: Overview and Goals | 2:45 | 7,152 | |
| Skeletal Animation with Anima2D 2/6: Overview and Goals | 5:53 | 2,439 | |
| Skeletal Animation with Anima2D 4/6: 2D Arm Rig | 6:12 | 1,543 | |
| Hover Racer Live 21/21 Conclusion, Questions and Answers | 8:90 | 1,371 | |
| Hover Racer Live 16/21 Cycle 12.1: Introducing Timeline | 7:26 | 1,711 | |
| Hover Racer Live 19/21 Cycle 13.2: Sequencing The Intro Cut Scene | 9:29 | 1,115 | |
| Hover Racer Live 17/21 Cycle 12.2: Sequencing The Countdown | 7:70 | 939 | |
| Hover Racer Live 15/21 Cycle 11: Displaying The Ship UI | 9:49 | 1,320 | |
| Hover Racer Live 18/21 Cycle 13.1: Timeline Textmesh Pro Track | 6:50 | 845 | |
| Hover Racer Live 13/21 Cycle 9: Integrating The Game Manager | 12:33 | 2,445 | |
| Hover Racer Live 20/21 Cycle 13.3: Sequencing Multiple Timelines | 6:57 | 1,059 | |
| Hover Racer Live 14/21 Cycle 10: Displaying the Lap Times | 14:21 | 881 | |
| ProBuilder L1 | 1:13 | 44,451 | |
| Sundance Film Festival panel - Real-time film production takes center stage (full) | 59:28 | 1,948 | |
| Hover Racer Live 6/21 Cycle 4.1: Vehicle Concepts | 13:48 | 1,536 | |
| Hover Racer Live 12/21 Cycle 8: Mixing The Audio | 8:37 | 1,809 | |
| Hover Racer Live 10/21 Cycle 7.1: Applying Post Processing | 16:30 | 1,645 | |
| Hover Racer Live 11/21 Cycle 7.2: Post Processing Volumes | 7:40 | 1,505 | |
| Hover Racer Live 7/21 Cycle 4.2: Vehicle Scripts | 17:10 | 2,489 | |
| Hover Racer Live 1/21 Introduction | 2:54 | 7,145 | |
| Hover Racer Live 8/21 Cycle 5: Creating The Ship's Camera Rig | 21:60 | 2,023 | |
| Hover Racer Live 5/21 Cycle 4: Building The Vehicle | 12:00 | 1,985 | |
| Hover Racer Live 3/21 Cycle 2: Setting Up The Environment | 8:36 | 2,189 | |
| Hover Racer Live 4/21 Cycle 3: Improving Light and Reflections | 9:23 | 1,895 | |
| Hover Racer Live 9/21 Cycle 6: Adding VFX and Particles | 14:18 | 1,567 | |
| Hover Racer Live 2/21 Cycle 1: Getting Started | 4:34 | 3,849 | |
| Introducing.. The 2D Game Kit! | 1:42 | 72,084 | |
| Scriptable Render Pipeline: What You Need To Know | 4:30 | 13,731 | |
| Unity at Sundance Film Festival 2018 Highlights | 2:10 | 1,740 | |
| Storytellers of Tomorrow - Kevin Cornish (Moth + Flame) on Fall in Love | 2:21 | 1,758 | |
| Storytellers of Tomorrow - Funique VR and Serendipity Films on Your Spiritual Temple Sucks | 2:12 | 921 | |
| Creating Skeletal Animation With Anima2D | 1:19:49 | 7,285 | |
| Sundance Film Festival panel: Imagining work in an AI integrated future | 2:16 | 888 | |
| Creating AR Content with Vuforia - Introduction [1/6] Live 2018/1/24 | 3:58 | 4,876 | |
| Creating AR Content with Vuforia - Questions and Answers [6/6] Live 2018/1/24 | 2:59 | 737 | |
| Creating AR Content with Vuforia - Tracking and Scripting [5/6] Live 2018/1/24 | 9:39 | 1,188 | |
| Creating AR Content with Vuforia - Vuforia Configuration [2/6] Live 2018/1/24 | 4:31 | 1,894 | |
| Creating AR Content with Vuforia - Image Targets [3/6] Live 2018/1/24 | 5:17 | 1,602 | |
| Creating AR Content with Vuforia - AR Buttons [4/6] Live 2018/1/24 | 10:40 | 1,751 | |
| Sundance Film Festival Panel - Film, Code, and Craft: The Tech That’s Pushing Stories Forward | 2:21 | 224 | |
| Storytellers of Tomorrow - 3Donimus (Cesar Ortega) and Tory Voight on Google Tilt Brush | 2:80 | 1,810 | |
| forma.8: Unity for 2D games case study | 1:17 | 2,717 | |
| Getting Started With Cloth Physics | 3:54 | 12,144 | |
| Storytellers of Tomorrow - John Hamilton (UNLTD) on Trinity VR | 1:56 | 7,503 | |
| Storytellers of Tomorrow - Nate Turley and Igal Nassima (Superbright) on Zikr: A Sufi Revival | 2:19 | 1,240 | |
| Storytellers of Tomorrow - Wes Potter and Habib Zargarpour (Digital Monarch Media) | 1:54 | 1,760 | |
| Global Game Jam: Unity Playground - Dialog, Inventory, Quests [5/6] Live 2017/1/26 | 7:51 | 1,048 | |
| Global Game Jam: Unity Playground - Triggering Dialogs [6/6] Live 2017/1/26 | 8:39 | 609 | |
| Global Game Jam: Unity Playground - Threats and Health [3/6] Live 2017/1/26 | 10:15 | 625 | |
| Global Game Jam: Unity Playground - Introduction [1/6] Live 2017/1/26 | 6:40 | 4,571 | |
| Global Game Jam: Unity Playground - Playground Basics [2/6] Live 2017/1/26 | 10:27 | 976 | |
| Global Game Jam: Unity Playground - Using Tilemap [4/6] Live 2017/1/26 | 6:20 | 693 | |
| Using Noise in Cinemachine | 4:39 | 2,807 | |
| Setting up a split screen using Cinemachine | 3:20 | 6,047 | |
| Storytellers of Tomorrow - Tyler Hurd and Adam Rogers (Gentle Manhands) on Chorus | 1:57 | 4,134 | |
| Stereo 360 Capture | 0:21 | 6,370 | |
| Sundance panel highlights - Real-time film production takes center stage | 2:21 | 1,822 | |
| Tilemap: Prefab Brush | 3:39 | 5,051 | |
| Storytellers of Tomorrow - Eliza McNitt (Director) and Arnaud Collinart (Atlas V) on SPHERES | 2:19 | 2,419 | |
| Customising UI With Scriptable Objects - Questions and Answers[6/6] - Live 2018-01-17 | 13:48 | 2,931 | |
| Customising UI With Scriptable Objects - Building A Framework [2/6] - Live 2018-01-17 | 4:59 | 3,226 | |
| Customising UI With Scriptable Objects - Introduction [1/6] - Live 2018-01-17 | 4:20 | 8,902 | |
| Customising UI With Scriptable Objects - Menu Shortcuts & Additional Styling [5/6] - Live 2018-01-17 | 6:44 | 1,840 | |
| Customising UI With Scriptable Objects - Creating A Button[3/6] - Live 2018-01-17 | 5:49 | 2,622 | |
| Customising UI With Scriptable Objects - Extending The Button [4/6] - Live 2018-01-17 | 6:14 | 2,496 | |
| Storytellers of Tomorrow - Nico Casavecchia on BattleScar (Atlas V) | 2:16 | 2,739 | |
| Storytellers of Tomorrow - Taboo (Black Eyed Peas), Pasha Shapiro and Ernst Weber (iam.MEDIA) | 2:10 | 2,262 | |
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