Unity
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Unite 2013 (Youtube)
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Technical and business talks from Unite 2013, a premier conference for developers using Unity, the award-winning development platform for games and interactive content on the web, iOS, Android, consoles and beyond http://unity3d.com/ .
53 videos is founds.


timeviews
Unite 2013 - Analyzing engagement in free-to-play games23:706,103
Unite 2013 - Empowering Content Creators30:555,148
Unite 2013 - Runtime Remix: Dynamic Audio in Real-Time18:246,014
Unite 2013 - Targeting Windows 8 and Windows Phone 829:603,755
Unite 2013 - Plugin Postmortem26:134,373
Unite 2013 - Ship is When it Starts: Live Ops & Analytics43:154,555
Unite 2013 - Marketing Sucks1:00:2012,364
Unite 2013 - GIS Terrain & Unity31:509,662
Unite 2013 - Discovering the Windows Store59:493,355
Unite 2013 - Using Assets from Google Warehouse in Unity27:408,173
Unite 2013 - The GPU as a general processing unit DX11 in Unity27:105,823
Unite 2013 - Asset Store1:04:317,388
Unite 2013 - Custom Build Processes with Unity29:225,641
Unite 2013 - Web Security and you! Practical tips to keep cheaters at bay43:345,213
Unite 2013 - Bringing Unity to Consoles26:005,930
Unite 2013 - Real-time facial animation with Mixamo and Mecanim54:1626,604
Unite 2013 - Connect Unity gamers across platforms with Facebook59:296,713
Unite 2013 - Feedback and Q&A: The Future of 2D and GUI in Unity47:302,641
Unite 2013 - Unity in the Wild48:576,955
Unite 2013 - Step into the Game with Oculus Rift and Unity 4.21:00:3929,369
Unite 2013 - Successfully Avoiding Disaster in Your Art Pipeline30:2110,747
Unite 2013 - Your Next Modeling Tool (Autodesk )28:5820,354
Unite 2013 - Interactive Installations Made Easy With Unity43:207,254
Unite 2013 - interview with Valentin Simonov, chief interactive officer at Interactive Lab2:372,790
Unite 2013 - Cluster Rendering Tech Preview25:3310,015
Unite 2013 - Architectural Visualization with Unity: From Revit to Unity to Rift19:4625,348
Unite 2013 - Serious Games Showcase Talk57:197,142
Unite 2013 - Big Vison, Small Team: Developing Guns of Icarus Online the Unity Way27:226,777
Unite 2013 -- interview with Brian Kehrer, creative technologist from Psyop2:461,224
Unite 2013 - Heads Up Display: Empowered Developers & Scalable UI42:566,606
Unite 2013 - Nurturing Large Projects: How We Structured Hardware: Shipbreakers1:03:2216,265
Unite 2013 - interview with Yossarian King, CTO at Blackbird Interactive3:512,268
Unite 2013 - Museum of the Microstar Postmortem56:294,434
Unite 2013 - Static Sky: High end shading and lighting30:1211,415
Unite 2013 -- interview with Nicholas Francis, co-founder of Unity and framebunker5:464,064
Unite 2013 - Physically-based Ubershading26:3815,532
Unite 2013 - Scripting Behind the Scenes29:5010,334
Unite 2013 - Extending Coroutines30:4311,826
Unite 2013 - Advanced Editor Scripting53:1723,634
Unite 2013 - Burn the lot: Reinventing Gravity & Hunting Carnies44:394,577
Unite 2013 - Building a new universe in Kerbal Space Program59:1948,623
Unite 2013 - Fungi Physics26:5010,843
Unite 2013 - Console to Mobile: Bringing AAA to Mobile49:3412,481
Unite 2013 - Alex Schwartz, CEO, Owlchemy Labs2:591,252
Unite 2013 - Postmortem: Girls Like Robots47:265,402
Unite 2013 -- interview with Ziba Scott, founder of Popcannibal3:522,723
Unite 2013 - Real-time Audio Synthesis with SuperCollider29:3011,541
Unite 2013 - Wrangling OnGUI29:218,284
Unite 2013 - Internal Unity Tips and Tricks56:1531,782
Unite 2013 - Boosting graphics performance in 2D games55:3154,992
Unite 2013 - New 2D Workflows26:3883,293
Unite 2013 - The State of (New) GUI in Unity 4.x32:4077,265
Unite 2013 - Keynote2:05:3859,087


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