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Listes de lectures (44)
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Unity
2 408 vidéos, +727 000 abonnés
Liste de lecture:
Unite 2013
(Youtube)
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Technical and business talks from Unite 2013, a premier conference for developers using Unity, the award-winning development platform for games and interactive content on the web, iOS, Android, consoles and beyond
http://unity3d.com/
.
Chercher vidéos
53 vidéos trouvées.
nom
durée
vues
Unite 2013 - Analyzing engagement in free-to-play games
23:70
6 103
Unite 2013 - Empowering Content Creators
30:55
5 148
Unite 2013 - Runtime Remix: Dynamic Audio in Real-Time
18:24
6 014
Unite 2013 - Targeting Windows 8 and Windows Phone 8
29:60
3 755
Unite 2013 - Plugin Postmortem
26:13
4 373
Unite 2013 - Ship is When it Starts: Live Ops & Analytics
43:15
4 555
Unite 2013 - Marketing Sucks
1:00:20
12 364
Unite 2013 - GIS Terrain & Unity
31:50
9 662
Unite 2013 - Discovering the Windows Store
59:49
3 355
Unite 2013 - Using Assets from Google Warehouse in Unity
27:40
8 173
Unite 2013 - The GPU as a general processing unit DX11 in Unity
27:10
5 823
Unite 2013 - Asset Store
1:04:31
7 388
Unite 2013 - Custom Build Processes with Unity
29:22
5 641
Unite 2013 - Web Security and you! Practical tips to keep cheaters at bay
43:34
5 213
Unite 2013 - Bringing Unity to Consoles
26:00
5 930
Unite 2013 - Real-time facial animation with Mixamo and Mecanim
54:16
26 604
Unite 2013 - Connect Unity gamers across platforms with Facebook
59:29
6 713
Unite 2013 - Feedback and Q&A: The Future of 2D and GUI in Unity
47:30
2 641
Unite 2013 - Unity in the Wild
48:57
6 955
Unite 2013 - Step into the Game with Oculus Rift and Unity 4.2
1:00:39
29 369
Unite 2013 - Successfully Avoiding Disaster in Your Art Pipeline
30:21
10 747
Unite 2013 - Your Next Modeling Tool (Autodesk )
28:58
20 354
Unite 2013 - Interactive Installations Made Easy With Unity
43:20
7 254
Unite 2013 - interview with Valentin Simonov, chief interactive officer at Interactive Lab
2:37
2 790
Unite 2013 - Cluster Rendering Tech Preview
25:33
10 015
Unite 2013 - Architectural Visualization with Unity: From Revit to Unity to Rift
19:46
25 348
Unite 2013 - Serious Games Showcase Talk
57:19
7 142
Unite 2013 - Big Vison, Small Team: Developing Guns of Icarus Online the Unity Way
27:22
6 777
Unite 2013 -- interview with Brian Kehrer, creative technologist from Psyop
2:46
1 224
Unite 2013 - Heads Up Display: Empowered Developers & Scalable UI
42:56
6 606
Unite 2013 - Nurturing Large Projects: How We Structured Hardware: Shipbreakers
1:03:22
16 265
Unite 2013 - interview with Yossarian King, CTO at Blackbird Interactive
3:51
2 268
Unite 2013 - Museum of the Microstar Postmortem
56:29
4 434
Unite 2013 - Static Sky: High end shading and lighting
30:12
11 415
Unite 2013 -- interview with Nicholas Francis, co-founder of Unity and framebunker
5:46
4 064
Unite 2013 - Physically-based Ubershading
26:38
15 532
Unite 2013 - Scripting Behind the Scenes
29:50
10 334
Unite 2013 - Extending Coroutines
30:43
11 826
Unite 2013 - Advanced Editor Scripting
53:17
23 634
Unite 2013 - Burn the lot: Reinventing Gravity & Hunting Carnies
44:39
4 577
Unite 2013 - Building a new universe in Kerbal Space Program
59:19
48 623
Unite 2013 - Fungi Physics
26:50
10 843
Unite 2013 - Console to Mobile: Bringing AAA to Mobile
49:34
12 481
Unite 2013 - Alex Schwartz, CEO, Owlchemy Labs
2:59
1 252
Unite 2013 - Postmortem: Girls Like Robots
47:26
5 402
Unite 2013 -- interview with Ziba Scott, founder of Popcannibal
3:52
2 723
Unite 2013 - Real-time Audio Synthesis with SuperCollider
29:30
11 541
Unite 2013 - Wrangling OnGUI
29:21
8 284
Unite 2013 - Internal Unity Tips and Tricks
56:15
31 782
Unite 2013 - Boosting graphics performance in 2D games
55:31
54 992
Unite 2013 - New 2D Workflows
26:38
83 293
Unite 2013 - The State of (New) GUI in Unity 4.x
32:40
77 265
Unite 2013 - Keynote
2:05:38
59 087
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