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Instructor Interview: Assessing Students’ Language Learning3:3301 list
Instructor Interview: Incorporating Authentic Text Going Forward3:5401 list
Instructor Interview: Teaching with Lingt Technology2:4501 list
教導具華語基礎的學生 / 教导具华语基础的学生3:5501 list
中文快班的教學哲學 / 中文快班的教学哲学6:1001 list
使用Lingt於課堂教學 / 使用Lingt于课堂教学1:5501 list
未來教材的更新與展望 / 未来教材的更新与展望2:4701 list
Harpsichord Demonstration1:08:270
Instructor Interview: Course History3:4301 list
Instructor Interview: Collaborating with Clients8:5201 list
Instructor Interview: Teaching Students to Learn from Failure3:3401 list
Instructor Interview: Learning about being an Educator7:4601 list
Instructor Interview: Making Learning Public3:2301 list
28-30. Mid-Semester Presentations3:04:7001 list
Instructor Interview: The Role of Mentors1:3101 list
Instructor Interview: Assessing Students' Learning7:3801 list
Instructor Interview: Meet the Educators3:2501 list
Instructor Interview: Advice for Educators7:1001 list
53. Final Presentations2:16:3301 list
Student Interview: Team Chris8:4001 list
Student Interview: Team Aaron5:5201 list
Student Interview: Team Beverly Ann9:1801 list
19. Working with Sound Designers (Guest Lecture by Richard Ludlow and Andy Forsberg)49:370
From Pitch to Product: The Development of Hello Waves57:210
2. Project 1, Low Fidelity Prototyping1:10:160
6. Agile Project Management1:44:400
15. Guest Lecture (Scot Osterweil of MIT Game Lab)56:420
11. Guest Lecture (EA) on Development and Best Practices1:04:110
9. Guest Lecture with SWERY of Access Games56:530
22. Cutting Features; Scope1:02:200
18. Fiction and Narrative in Video Games1:00:560
12. Project 3 Presentations, Project 4 Introduction (Small Game Project)2:16:430
25. Getting Players to Your Game (Guest Lecture by Sean Baptiste)48:570
14. Aesthetics1:13:300
10. UI and Usability1:28:290
3. Game Engines56:600
20. Writing in Games (Guest Lecture by Heather Albano and Laura Baldwin)57:480
26. Final Presentation Rehearsals1:47:900
1. Introduction2:17:340
17. Working with Artists (Guest Lecture by Luigi Guatieri)58:330
23. Team Discussions1:05:320
4. Project 2, Digital Prototype with Project Management44:560
5. Agile Software Development1:11:120
24. Running a Game Studio (Guest Lecture by Michael Carriere and Jenna Hoffstein)48:530
8. Project 2 Presentations, Project 3 (Digital Prototype II: User Interface)1:21:360
13. Serious Games, Simulation and Abstraction39:130
Client Interview: Pablo Suarez10:140
7. Testing and Guest Lecture with Genevieve Conley of Riot Games1:22:800
Student Interview: Lenny Martinez5:250
16. Team Dynamics43:170
27. Final Presentations2:00:430
8. Kinetic Theory of Gases Part 21:15:5601 list
10. Green Supply Chain Strategy1:22:270
5. Life Cycle Analysis1:23:220
9. International Regulations and Supply Chains: The Case of Mercury1:22:140
4. Carbon Footprinting1:12:420
7. Multi-stakeholder Engagements1:02:260
3. Reverse Logistics and Closing the Loop1:01:100
3. 3-Partition II1:20:580
Instructor Interview: Postmortem Analysis20:320
Instructor Introduction: Philip Tan2:160
Instructor Introduction: Andrew Haydn Grant3:300
Instructor Interview: Assessing Students' Projects1:480
Instructor Interview: Teaching the Iterative Process6:530
Student Interview: Lauren Merriman8:520
Instructor Interview: Advice for Educators1:250
Student Interview: Tej Chajed4:520
Student Interview: Matthew Susskind6:450
Instructor Interview: Refining the Course4:590
Instructor Interview: Teaching Students How to Solve Creative Problems as Teams6:210
Instructor Introduction: Richard Eberhardt10:000
Instructor Introduction: Sara Verrilli4:560
Instructor Interview: Fostering Diversity of Voices4:420
Instructor Interview: Sequencing Learning Experiences2:570
Student Interview: Miriam Prosnitz3:150
2. Reducing the Danger of Nuclear Weapons and Proliferation1:23:280
1. South Asia Under the Shadow of Nuclear Weapons1:35:270
Ecosystem stability, critical transitions, and biodiversity1:20:400
Life at low Reynold’s number1:19:120
Fitness landscapes and sequence spaces1:18:460
Survival in fluctuating environments1:18:270
Synthetic biology and stability analysis in the toggle switch1:19:570
Clonal interference and the distribution of beneficial mutations1:21:500
Oscillatory genetic networks1:21:110
Graph properties of transcription networks1:21:290
Feed-forward loop network motif1:21:290
Introduction to the class and overview of topics1:07:200
Causes and consequences of stochastic gene expression1:20:420
Evolution in finite populations1:20:560
Robustness and bacterial chemotaxis1:18:420
Autoregulation, feedback and bistability1:18:410
Microbial evolution experiments and optimal gene circuit design1:19:400
Dynamics of populations in space1:20:470
Evolutionary games1:20:410
The neutral theory of ecology1:17:450
Interspecies interactions1:21:300
Parasites, the evolution of virulence and sex1:18:440
Introduction to stochastic gene expression1:20:350
Robustness in development and pattern formation1:21:180
Input function, Michaelis-Menten kinetics, and cooperativity1:17:450



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