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Super Smash Bros. for 3DS (3DS) (Youtube)
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SUPER SMASH BROS. FOR NINTENDO 3DS
Super Smash Bros. for Nintendo 3DS (Japanese: 大乱闘スマッシュブラザーズ for Nintendo 3DS Hepburn: Dairantō Sumasshu Burazāzu fō Nintendō Surī Dī Esu?) and Super Smash Bros. for Wii U (大乱闘スマッシュブラザーズ for Wii U Dairantō Sumasshu Burazāzu fō Wī Yū) are fighting video games developed by Sora Ltd. and Bandai Namco Games and published by Nintendo for the Nintendo 3DS and Wii U video game consoles. The two games respectively represent the fourth and fifth installments in the Super Smash Bros. series of games, which features characters from various Nintendo franchises. The 3DS version was released in Japan on September 13, 2014, in North America and Europe on October 3, 2014, and in Australia on October 4, 2014. The Wii U version will be released worldwide on November 25, 2014.

Like in previous games in the series, Super Smash Bros. is a fighting game in which up to four players use various attacks, techniques, and items to deal damage to their opponents. The aim of the game is for players to increase their opponents' damage percentage, causing them to fly back further when attacked, and knock them out of the playing field. Returning items first introduced in Super Smash Bros. Brawl include the Smash Ball, which allows characters to perform powerful Final Smash attacks, and Assist Trophies, which summon various other video game characters onto the field to attack opponents or help in other ways. Like its predecessors, Super Smash Bros. features collectible in-game trophies based on characters or items seen in various Nintendo or third-party games. Each stage now features an alternate Omega form, which replaces the stage's layout with a flat surface and removes all stage hazards.

New to the series is the ability to customize both existing characters and Mii Fighters, altering their movesets and giving them unique power-ups. These characters can be transferred between 3DS and Wii U versions of the game, as well as certain items earned in specific modes. Additionally, players can use Amiibo figurines to train computer controlled players and import them into a match. Both versions of the game support local and online multiplayer. Whereas local and online matches with friends have fully customizable rules, online matches with strangers are divided into two modes: "For Fun" and "For Glory." For Fun features random stages and items, with Smash matches only and Omega stages omitted, while For Glory limits matches to Omega stages with no items and features both Smash and 1-on-1 battles. Customized characters, Mii Fighters, and Amiibos cannot be used in online matches against strangers. Additionally, solo play once again features Classic mode, which now features branching paths and an intensity setting similar to Kid Icarus: Uprising, in which players can make the game more difficult in order to earn greater rewards.

In addition to a moderation system to prevent griefing, the game features an online ranking system called "Global Smash Power" for a player's solo mode score, which shows how many other players someone has outscored, rather than listing their position on a leaderboard. Although the game does not feature a ranking system for online matches, matchmaking between players of similar skill levels was introduced. Online also features Spectator Mode, where spectators can place bets on other players to win more gold, and Conquest, in which the records of specific characters are pitted against each other. less



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