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Tom Clancy's Splinter Cell: Conviction (Xbox 360) (Youtube)
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Tom Clancy's Splinter Cell: Conviction is a 2010 action-adventure stealth video game, developed by Ubisoft Montreal as part of the Tom Clancy's Splinter Cell series. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime Béland worked on the game. Gameloft released a handheld version for Apple's iOS on May 27, 2010. There are also versions available for the Android, Windows Phone and Bada. This was Michael Ironside's final voice performance as Sam Fisher.

Splinter Cell: Conviction introduces a number of new gameplay features to the Splinter Cell series, one of which is the "Mark & Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them in rapid succession without manually targeting each one. The player can choose to prioritize these targets, so that, for example, he can distract one guard by shooting out a light in his vicinity and then take out another guard. Another new feature is the "Last Known Position", which occurs when the player breaks the line of sight of an alerted guard. This creates a visual silhouette where the guard thinks Sam is, allowing the player to flank his enemies.

Other new features include the ability to interrogate characters in real-time, and use objects in the surrounding environment against them. Mission objectives and key plot points are projected onto walls within the in-game world, in order to keep the player immersed in the gameplay. Several other features, such as blending into crowds, improvising gadgets, and interaction with the environment, were announced, and according to creative director Maxime Béland would have given the game "a lot of Bourne Identity influence," but were scrapped after the development team decided that going in this direction would be taking too much of a risk.

Some of the features that were part of the last four games in the series do not appear in this game. Sam's hybrid night/heat vision goggles and his multipurpose SC-20K assault rifle, which were the mainstay of the last four games, no longer appear. His light sensor is also absent, although change in the screen saturation now shows whether Sam is hidden from view. Sam can no longer move or hide dead bodies, nor can he knock enemies unconscious, as all equipment that helped doing the latter are absent. Lock picking and hacking minigames are also not included in the game.

One of Ubisoft's stated goals for Conviction was to make the game more accessible. According to Béland, Chaos Theory is "very hardcore", which turned off many players and disconnected people from the fantasy of being Sam Fisher. Béland contrasted the earlier games in the series with works containing James Bond or Jason Bourne, who "run fast, they don't make noise, they kill one, two, three or four guys super quickly," and he stated that Conviction delivers a similarly dynamic experience with more of an emphasis on action than previous Splinter Cell games. less
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To Convict or Not to Convict || Tom Clancy's Splinter Cell: Conviction - #4226:801,893
Grim Never Changes || Tom Clancy's Splinter Cell: Conviction - #4116:54967
Shattering Chandeliers || Tom Clancy's Splinter Cell: Conviction - #4023:131,067
Storming the White House || Tom Clancy's Splinter Cell: Conviction - #3916:481,065
The Aftermath || Tom Clancy's Splinter Cell: Conviction - #3818:141,167
Family Reunion || Tom Clancy's Splinter Cell: Conviction - #3717:501,077
Shortsighted Sentries || Tom Clancy's Splinter Cell: Conviction - #3616:511,018
Rescue the Princess || Tom Clancy's Splinter Cell: Conviction - #3517:211,124
Serious Sam || Tom Clancy's Splinter Cell: Conviction - #3417:481,146
The Harsh Truth || Tom Clancy's Splinter Cell: Conviction - #3321:501,264
Clobbering Kobin || Tom Clancy's Splinter Cell: Conviction - #3219:481,131
What the...BOOM! || Tom Clancy's Splinter Cell: Conviction - #3120:251,522
Breaking and Entering || Tom Clancy's Splinter Cell: Conviction - #3017:431,492
Throwing C4 || Tom Clancy's Splinter Cell: Conviction - #2922:501,474
Lounging in the Cafe || Tom Clancy's Splinter Cell: Conviction - #2818:901,193
Touristing in Washington, D.C. || Tom Clancy's Splinter Cell: Conviction - #2720:161,370
Touch Screen Games || Tom Clancy's Splinter Cell: Conviction - #2614:431,480
The Worst Security Guard || Tom Clancy's Splinter Cell: Conviction - #2515:251,212
Not Even Remotely Sneaky || Tom Clancy's Splinter Cell: Conviction - #2420:201,106
Carnival of DOOM || Tom Clancy's Splinter Cell: Conviction - #2326:261,323
Scoped Out || Tom Clancy's Splinter Cell: Conviction - #2224:801,534
Highway of Death || Tom Clancy's Splinter Cell: Conviction - #2123:601,673
Airfield Antics || Tom Clancy's Splinter Cell: Conviction - #2027:431,524
Stealthish Mode || Tom Clancy's Splinter Cell: Conviction - #1923:441,631
A Grim Situation || Tom Clancy's Splinter Cell: Conviction - #1823:272,780
Definition of Sneaky || Tom Clancy's Splinter Cell: Conviction - #1724:172,353
Second-Rate 007 || Tom Clancy's Splinter Cell: Conviction - #1623:202,908
It Is As It Is || Tom Clancy's Splinter Cell: Conviction - #15 (FINALE)26:203,208
Hanger Hangups || Tom Clancy's Splinter Cell: Conviction - #1424:362,332
EMP Babysitting || Tom Clancy's Splinter Cell: Conviction - #1318:291,922
Bottomless Pit || Tom Clancy's Splinter Cell: Conviction - #1220:312,069
When the Going Gets Rough || Tom Clancy's Splinter Cell: Conviction - #1122:222,631
Staircase Scaling || Tom Clancy's Splinter Cell: Conviction - #1016:602,182
Hectic Hacking || Tom Clancy's Splinter Cell: Conviction - #920:602,764
Breaching Pro-Seizures || Tom Clancy's Splinter Cell: Conviction - #818:232,895
Countdown to Death || Tom Clancy's Splinter Cell: Conviction - #717:333,003
Shopping Spree || Tom Clancy's Splinter Cell: Conviction - #617:343,332
Russian Embassy || Tom Clancy's Splinter Cell: Conviction - #518:343,922
Friendly House Call || Tom Clancy's Splinter Cell: Conviction - #417:184,110
Death Before Disco || Tom Clancy's Splinter Cell: Conviction - #317:275,109
Intense Interrogation || Tom Clancy's Splinter Cell: Conviction - #219:606,646
The Greatest Secret Agents || Tom Clancy's Splinter Cell: Conviction - #118:1017,433



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